Tuesday, December 2, 2014

Final Video Project: Choose Your Destiny

Hello Students,
This project along with your portfolio will make up your final. This last video project is a free style, you can create the project you want to, but I expect it to reflect the skills and knowledge you have been granted over the course of this class. Your video project, no matter what form it takes, should show good editing, smooth camera work, good use of transitions, tell a story or deliver information in an entertaining fashion. There should be well crafted titles and credit rolls at the beginning and end of your project.

What Project will you make? :
It is up to you to decide what project you would like to complete for your final. You must make sure that you can accomplish this project with the time we have left in class. Time management is crucial.
Here are some ideas for projects:

  • Original Narrative
  • Documentary
  • Comedy Skits
  • Scene Recreation
  • Experimental Video
  • Music Video
  • 2D Animation
  • 3D Animation
How to Get Started! :
  • Build a team of dedicated filmmakers to participate in your project
  • Decide on a concept/idea for your project
  • Write a short proposal (1 to 2 paragraphs) to get approval from your instructor before proceeding
  • Create a storyboard, shot list or script for your project... whichever suits your project best and get approval from your instructor before filming begins. 
  • Schedule your shoot, decide on locations, check out equipment, gather costumes or props if needed, make sure everyone on your team is on board and begin production
Schedule:
  • Project proposals should be done and approved by Thursday the 4th
  • Storyboard/shotlist/scripts should be done and approved by Tuesday the 9th
  • Preliminary shooting should be completed by January 9th
  • Final Editing should be complete by January 16th

So You Want To Make An Original Narrative? Brainstorm and Create a BeatSheet:

Create a proposal for your teams film by brainstorming ideas for your short film and create a Logline and Beatsheet to develop your 3 act story arc. Create a document that follows the beat sheet format below:


Script Title (Your script or movie title)
____________________________________________________________
Logline (A catchy, one-sentence summary of your script) 
Beat 1—Opening Scene 

The opening scene is an opportunity for you to give the audience the starting point of the protagonist’s journey. It can be an image of your protagonist, an important setting, a revealing conversation between characters, an object that is essential to the plot, etc. This should give your audience a “snapshot” of what the rest of your film might look like, or what your film is all about. The opening image in the Wizard of Oz depicts Dorothy and Toto running down a dirt road with storm clouds approaching in the background. Once you watch the whole film, you realize how important that first scene really is. And remember, just like the first page of a novel needs to draw the reader in, the opening image of a script needs to draw the audience in. (Describe your opening image in the space below.)

Beat 2—Setting Up the Story 

All the important characters (your protagonist, antagonist, and supporting characters) in your main plot will be introduced during the first ten pages, or at least hinted at. You want your audience to know all your characters’ strange tics and behaviors—basically, what makes your characters unique. You will also want to set up your conflict (or what your protagonist wants more than anything and how his or her fears and antagonist are in the way of him or her getting it.) By page ten, your audience needs to fall in love with your characters enough to care about their conflict. (Below, brainstorm character behaviors and events that you might need to write into your script in order to set up your conflict.)

Beat 3—Inciting Incident 

In the set-up, you have told us all about the world of your script. The inciting incident (also known as the catalyst) will turn that world upside down. Protagonists get fired, find out they have a long lost brother, get news that they have three days to live, meet the girl or boy of their dreams, get blown somewhere over the rainbow by a powerful tornado, etc. This is what forces your protagonist out of a daily routine and into the adventure of a lifetime. (Describe your inciting incident in the space below.)

Beat 4—The Big Decision

Page 25 is the point of no return. From page 10 until then, your protagonist should be debating whether to embark on his or her journey or just continue living his or her uneventful, everyday life. Unless you want to write a really boring script, your protagonist will choose the more dangerous and exciting path towards his or her goal. But just like it might be hard if you had to decide to leave everything behind, it will be a hard decision for your protagonist. (Below, write two lists from your protagonist’s point of view. One stating why he or she should stay, and one stating why he or she should embark on the adventure.)

Reasons why I should stay:
Reasons why I should embark on the adventure: 

Beat 5—Into the Wide Unknown 


This is a big moment for your protagonist, and you want to make sure that your audience knows it. He or she is leaving the old world behind, and stepping into a dangerous and unknown world to embark on the adventure. Because these two worlds are so distinct, the act of actually stepping into the new one must be unmistakable. A great example of this is in The Wizard of Oz when Dorothy steps out of her house and into the Munchkin City. (Below, describe the moment where your protagonist steps into the new world.)

Beat 6—Subplot 

The subplot, also known as the “B story,” is oftentimes a love story involving the protagonist, but it can also be based around supporting characters or even a brand new gang of characters. The subplot will make your script more dynamic or exciting; the more subplots you have, the more fun your film will be to watch. (Using the space below, brainstorm some ideas for various subplots and how to introduce them into your script. You may want to go back to your “Supporting Character Worksheets,” and see what each of them wants more that anything in the world.)

Beat 7—Having Fun and Getting to Know Your Characters 

This is the portion of a film where most of the trailer clips come from. As you might guess, this part of the script is more upbeat; it is less about “your characters moving towards an end goal” and more about “your characters having fun and getting to know each other.” This does not mean that it is less important. This part of your script helps your audience get to know what your characters and your story are all about. For example, this is the part of Wizard of Oz where Dorothy sings and dances with her newly-found friends along the Yellow Brick Road. (Write out some rising action that might fit into this section of your script in the space below.)

Beat 8—The 50% Mark 

The fun and games are over, and it is time to get back to the story. The midpoint of your script can be tricky. It is said that, at this point in your script, your protagonist either reaches a point where he or she thinks that things can’t get any better or any worse. The trick is that neither is true. The movie is only halfway over, and things are going to get worse before they are going to get better. This is the moment when Dorothy looks across the poppy field and sees the Emerald City. Though it looks like her journey is almost over, it has only just begun! (Below, describe the midpoint of your script.)

Beat 9—The Antagonist Returns! 

Your protagonist has already had some run-ins with the antagonist, and has been successful so far in keeping him or her out of the way. At the 50% Mark, your protagonist may believe that he or she has seen the last of the “bad guy or gal.” Unbeknownst to your protagonist, the antagonist has been getting ready to come back with a vengeance. (Describe how your antagonist rears his or her ugly head again in your script in the space below.)

Beat 10—The “All is Lost” Moment 

Just like the 50% Mark, the “All is Lost” Moment is a false defeat. Everything that could go wrong has gone wrong. The antagonist has come back with a bigger army and a brilliant game plan right when your protagonist thought all his or her problems were gone for good (or when he or she thought that things could not get any worse). After such a huge defeat, it is no wonder your protagonist is ready to throw in the towel and give up on his or her dreams. (Describe the “All is Lost” Moment in your script below.)

Beat 11—The “Ah Ha!” Moment 

This is the moment when your protagonist pulls him or herself off the floor and back into action. Oftentimes, with the help of the supporting characters, he or she will come up with a brilliant plan (Ah ha!) to finally defeat the antagonist—this time for real. (Describe the “Ah ha!” moment of your script below.)

Beat 12—The Final Push 

These final pages of your script typically contain your climax, falling action, and your resolution. This is where your protagonist learns to overcome his or her fears in order to defeat the antagonist, consequently changing—and sometimes even saving—the world! (Describe all the events that make up your climax, falling action, and your resolution below.)

There is a lot of information here. Also, this is a “formula.” It is something that many screenplay writers use to write their scripts, but it not a requirement. You can write an “off-beat” film by rearranging all the beats or by making some longer and others shorter. 




So You Want To Make A Documentary?

Documentaries are a great way to inform and delight the viewer. It can be a view into worlds that we rarely see. If you have access to someone unique, a place people don’t normally get to see or if you want to share a unique perspective than this is a great opportunity to share those things with the world. When shooting your documentary the idea is to shoot as much footage as you can, and weave it into something informative and entertaining through editing and timing. The goal should be a good story that is factual, informative and entertaining all at the same time. 

Project Details and Requirements:
  • Final run time must be 5-7 minutes minimum
  • Each project must have a creative animated title sequence, this animation may be created in After Effects as motion graphics or created by hand as animation or stop motion.
  • Must have titles and tails at beginning and end: 3 seconds of padding, show production logos, title logos and credits at the end, followed by 3 seconds of padding at the end.
  • Each team must produce and use a production logo in the beginning of their documentary
  • Each team must produce a 1 page film proposal for approval. Upon approval a script or treatment must be written along with a storyboard or shot list
  • Each team must screen a rough cut and a fine cut for feedback.
Treatments for Documentaries: 
Since most documentaries and experimental films do not have scripts, they frequently use the treatment to summarize their project. The treatment for an experimental film should express what the audience is going to see, hear and feel – it should be clear and descriptive. The treatment for a documentary may be less descriptive because much of the information (the interview, for example) may not have been filmed yet: documentary treatments typically spend more time establishing the conditions of filming and the questions the filmmaker intends to address. Nonetheless, a documentary treatment should also establish what the film is going to look like and sound like to best of the director’s knowledge. It should present the issues and information to be investigated and what new perspectives the viewers may experience through the documentary film.

New Line Cinema Production Logo

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